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Metal gear phamtom pain truth escape hospital
Metal gear phamtom pain truth escape hospital








metal gear phamtom pain truth escape hospital

He then assisted Snake out of the hospital and to safety. On March 11, 1984, Ishmael saved Venom Snake from being assassinated by Quiet, and managed to fight her off by throwing bottles of various medical substance at her, which eventually engulfed her in flames and caused her to jump out of the window to escape. I'm curious to see if it'll bother me now as much as it did back then.Contains spoilers for those who haven't finished The Phantom Pain. I'm still early on in my current playthrough, but I want to push through those mission retreads when I get to them and finally finish the story for myself. I think I made it to the late 30's in the mission list before I dropped the game back then. Between that, certain moments I experienced feeling disjointed and rushed (Skullface’s car ride, anyone?) and having to replay previous missions on a harder difficulty to progress the story, I wound up not finishing the game entirely. Back then, I became extremely disappointed when I learned that story had some big loose ends that weren't resolved. It's still disappointing that a lot of content was cut before the game was released. Nowadays, my roommate and I hide it around the house and wait for each other to find it as a little game lol.īefore this post ends, here, have a great live performance of Sins of the Father from Donna Burke:Īre you still playing this game after all this time? Did you maybe pick it up more recently? What’re your thoughts on it nowadays? If Konami ever makes another new Metal Gear, would you like to see them take TPP’s formula and push it even further, or what changes would you prefer they make to its gameplay?

metal gear phamtom pain truth escape hospital

I’m not sure where the Bluray and steelbook are right now, but the replica of Venom’s arm is still neat. This is also one of the few games I bought the super-duper-physical-collectors-edition of. I'm curious to see if those things will bother me now as much as it did back then. Other games like Ghost Recon: Wildlands and Breakpoint have sort of scratched the open world stealth itch, but none of them have done it on the same level as this game for me. It’s fun to just experiment and do things differently than you might be used to. I love the sandbox-y approach that KojiPro took with this game.

metal gear phamtom pain truth escape hospital

You’ve got so many options for sneaking, infiltrating bases, engaging in combat, etc. This is arguably Metal Gear gameplay at its peak. I’ve coincidentally been (re?)playing it the last few days, and man does it still hold up. It's now September 1st in some parts of the world, which means that Hideo Kojima’s final Metal Gear game is now seven years old.










Metal gear phamtom pain truth escape hospital